I prefer outputting my EXR files in anamorphic rectangles, and was having problems doing that. Now I set in the camera shape:
- Camera aperture at 18.96, 15.8
- Lens Sqeeze 2
- fit resolution gate: fill (hmm … seems “overscan” works better? … need to look this up)
- on the image plane i set the placement tab to “fit: to size” and then click on “film gate” in
- click on the render tabs, goto the render settings, select device aspect ratio, type in 2048 then 1716, make sure device aspect ratio is 2.37 and pixel aspect ratio is 2
Hmmm … saving this as an asset … i think i have it worked out. Is nice because now I basically am doing 4k deep pixel renders at lets see … around 5 seconds per frame.
Had some exr errors on the mac, no idea what went on but ran nukex on windows (actually rendered to the maya director on P031_C007 (painter down stairs, squirrel jumps onto peoples head).