Weapon & Textures

I really like the RED weapon and the texture it has.  I think it’s a combination of a bunch of things: blackshading optimizations, new Standard OLPF, PL mount, sensor “box”, sensor processing, rec 2020.  The camera is real clean and a great tool.

IMG_0087

 

Here’s a R3D link for you pixel people: W002_C004 R3D Snapshot

W002_C004_0202IR