While copying p032_c007 to p032_c003, and editing c003 I noticed I had the wrong normal in a primary merge node which prevented some of the water to have nice edges. I need to remember to go back to node Merge5 in p032_c007 and re-render that entire scene.
In p032_c003, I think the boy is sitting too far up on the shed, I’ll need to re-render and bring him down a bit. Also he really needs a shadow pass to hit the ground. I think the boy needs to be about 20% bigger too.
ok, used the ambient pass from the xsen boy and it gave a nice shadow, rendering now … 650 frames which takes about 9 minutes (rendering on the 10 network). Under a second per frame to render 4k vfx, not too bad 🙂 This also allows me to do a lot of quick little fixes to get a good feel of the shot. I keep messing with the shadow, here’s a jpeg of the boy sitting next to the shed: